We made a prototype of a game to explain new Dutch legislation.
In the fall of 2016 we were selected as one of four game companies to gather for a crunch and brainstorm week at a remote location. During this week we designed one of the prototypes for an applied game for the Ministry of Infrastructure and Environment. This game was designed to explain the new Omgevingswet legislation (Dutch Environmental Law) to citizens. The game was an interactive education game, which simulated a neighbourhood. It allowed players to experiment with the implications of the new law.
The game uses a clean yet distinctive style to appeal to audiences of all ages.